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Skyrim SE
Freev1.0.6

Falkreath Shop - Skyrim Shop Simulator - Own and Run Your Store (Player Home-Immersive-Economy-Estates-EoS)

Buy Gray Pine Goods in Falkreath and run it: stock the shelves, tables, weapon wall, armor stands and jewelry cases, watch customers walk in and buy, upgrade the shop, and hire a stocker, buyer, cashier, guards and more. Runs as an estate on Estates of Skyrim.

SethSaidThat12Pass @SethSaidThat
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✦ ESTATES OF SKYRIM COLLECTION ✦



Falkreath Shop

Skyrim Shop Simulator: own Gray Pine Goods and run it

Every adventurer ends up with more loot than the merchants have gold.

You clear a barrow and haul it all back, and the merchant pays you a fraction of what it's worth... until his gold runs out and you're off to the next town. Falkreath Shop gives you a counter of your own. Buy Gray Pine Goods, put your loot on the shelves, and watch the people of Falkreath walk in and pay you for it.

It grows with every sale: a bigger shop, better displays, more customers, higher prices, and staff who buy stock, put it out and keep the place running while you're off adventuring. And it's one of your estates on Estates of Skyrim, so its till, its staff and its upgrades are all on the Estates screen.

Why you'll want it
  • Your loot finally pays. Customers pay 80% of an item's value at first and up to 125% at the top level, far more than any merchant gives you, and no merchant runs out of gold.
  • A shop you can watch. Customers walk in, pick something off a display, carry it to the counter and pay your clerk. You see what they bought and hear the coins. 2 a day at first, up to 12 a day.
  • A name that grows. 10 shop levels, from Gray Pine Goods to Gray Pine Emporium, earned by your sales, your reputation and the days you're open. The top level takes 110,000 gold of sales.
  • Build it out. 8 shop upgrades from 300 to 2,000 gold: a weapon wall, armor stands, an apothecary shelf, glass jewelry cases, a cellar storeroom and living quarters, on top of the Grand Renovation that opens a back hall.
  • Hire a real staff. 8 posts: a cashier, a stocker, two guards, a sweeper, a buyer, a carter and a woodcutter. They keep real days: they sleep, eat and work, and they're paid from the till.
  • Let it run itself. Your buyer buys up to 14 goods a day at 60% of their value, your stocker puts them out each morning, each kind on its own display, and sales keep coming while you're away.
  • A clerk with a voice. Keep Solaf or Bolund at the counter, with 90 voiced lines between them. Add it to a game you're already playing.
See it in game
Instant mod help: Join our Discord and ask in #mod-help.



How it works
  • Talk to Solaf at Gray Pine Goods and buy the shop for 5,000 gold. Pick who keeps the counter: Solaf or Bolund.
  • Order the Grand Renovation (3,000 gold, 20 firewood, 10 iron ingots): a bigger renovated shop with a back hall.
  • Order improvements from your clerk or from the shop's page on the Estates screen. Each costs gold and takes the carpenters a day or two.
  • The shop levels up from its sales, the customers it serves and the days it's open. Higher levels bring more customers a day and better prices.


Customers
  • Townsfolk and travelers walk in during open hours (8 AM to 8 PM), each at their own time: farmers, hunters, nobles and adventurers.
  • They walk to a display, look it over, take something, carry it to the counter and pay your clerk.
  • You see what they bought and for how much, and hear the coins.
  • Sales still happen on days you're away from the shop.


Stock your shop
  • Put your goods on the displays: shelves, goods tables, the weapon wall, armor stands, the apothecary shelf and the glass jewelry cases.
  • Each item shows on its display, and customers buy whatever you put out.
  • Armor goes in the Armor for Sale chest and goes up on the armor stands, a piece an hour.
  • Leave goods in the cellar's Shop Stock chest and a hired stocker puts them out for you, pelts on the tables and never on the potion shelves.


Upgrade the shop
  • Level 1: Display Shelves (800 gold) and A Sign over the Door (300 gold).
  • Level 2: the Weapon Rack Wall (1,200 gold), Cellar Storage (900 gold) and Living Quarters (1,000 gold).
  • Level 3: Armor Stands (1,500 gold) and an Apothecary Shelf (1,200 gold).
  • Level 4: Glass Jewelry Cases (2,000 gold) for rings, necklaces and gems.
  • As an estate, the shop also gets Estates of Skyrim's own upgrades: a kitchen, better tools and more storage.


Hire your staff
  • Hire the Estates of Skyrim way: "I have a position for you at one of my estates", or the Hire Position power.
  • The stocker takes what you leave in the Shop Stock chest and puts it out each morning, each kind on its own display (needs Cellar Storage).
  • The buyer buys new stock with the shop's money every morning, more as the shop grows. With a carter it comes in the same day; without one, the next morning.
  • The cashier, two guards and a sweeper keep the shop running and the floor clean.
  • Your staff work shop hours, eat at the shop, go home to sleep, and are paid from the shop's till.


Your estates
  • Gray Pine Goods is one of your estates on Estates of Skyrim: its till is its treasury, its staff are on the Workers tab, and its upgrades are on the Upgrades tab.
  • Move gold between the shop and your other estates from the Estates screen.
  • The cellar's Shop Stock chest is the shop's store.


Installation

Built and played in a Nolvus Awakening load order. Nolvus users: install it like any other mod.

Install with your mod manager after Estates of Skyrim. The plugin is ESL-flagged, so it doesn't use a load order slot. Safe to install mid-game: load your save, then buy the shop's deed from Solaf in Falkreath.

Compatibility
  • Skyrim SE 1.5.97 and AE. Not for VR.
  • After the renovation, the shop's door leads into its new interior; the old upstairs door is locked.
  • Cities of the North - Falkreath: use the CoTN Falkreath Patch from the Files tab.
Uninstalling

This is a scripted mod. Don't remove it mid-playthrough.

Known limits
  • The stocker puts the goods out from the chest; he doesn't carry them across the floor yet.
  • The carter's deliveries arrive in the Shop Stock chest; he doesn't drive a cart on the road yet.
  • Tell me in the posts if anything's off and I'll fix it fast.
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Credits

Gray Pine Goods, Solaf and Bolund are Bethesda's, from the base game. Thanks to the SKSE team, powerofthree for Papyrus Extender, and the authors of SkyUI, MCM Helper and Address Library. The clerks' voice lines were made with Chatterbox by Resemble AI from the game's own voices. Built with houseCARL and DevBench.

About AI use

This mod was built with the help of AI (scripts & records), and the banner art is AI-made. I play it in my own game and fix reports fast, so tell me in the posts if anything's off.

Requirements

Before you download

This mod needs other mods

Falkreath Shop - Skyrim Shop Simulator - Own and Run Your Store (Player Home-Immersive-Economy-Estates-EoS) needs these to work. Download and install them too.

Required 7