White Hearth - Extra Jobs and Features Add-on (Player Home-Immersive-Hire-Followers-EoS)
Rule White Hearth like a jarl: hire a household, hold court at the high table, defend your stronghold from sieges and run the treasury. Immersive, lore-friendly roleplay. Requires White Hearth, Estates of Skyrim, Prisma UI, SKSE, Papyrus Extender, UIExtensions, SkyUI, MCM Helper.
New post: Builder. Place the Builder's Hut and hire a Builder here; upgrades finish faster. With Nemesis installed, your rival can lead a siege on White Hearth, and a rival you beat can be taken to White Hearth's cells as a prisoner, where you can ransom them, make them serve, or hand them to the Jarl. The Woodcutter's work spot no longer depends on a block the game can unload. White Hearth counts as yours (Estates screen, hiring, income) as soon as the castle is rebuilt, also when you used the skip chest and Baldr never offered "Are you my new steward?". If the skip chest couldn't start White Hearth's own quest, it is started at the steward step within a game hour, which brings back Baldr's "About White Hearth..." menu (Captain Tildun and Baldr have to be alive for that quest to start). If a requirement is missing, the warning box now names the exact mod, its author and its Nexus page, and what to check if you already have it installed (for example, that UIExtensions.esp is ticked in your plugin list). White Hearth no longer wakes up every game hour on its own. It runs on Estates of Skyrim's clock: once a day for the day's work, every hour only while you are at White Hearth (or a siege or someone on the road needs it), and otherwise only at the few hours something happens there. Everything works as before, with far less script work running in the background. Safe to update mid-game.
Version 1.2.5. Earlier changes are on the author's other pages.



































