Mortum Castle - Extra Jobs and Features Add-on (Player Home-Immersive-Garrison-Castle Defense-EoS)
Rule Mortum Castle: hold court in the Throne Room, fill 12 posts, rank and pay the garrison, host nobles, face the Thalmor and hold the gate. Requires Mortum Castle, Estates of Skyrim, Prisma UI, SKSE, Papyrus Extender, UIExtensions, SkyUI, MCM Helper.
The court no longer fills up with petitioners. A petitioner kept talking while the hall's list was full could stay in the throne room forever, and over time they gathered into a crowd. Now the first one already walking out makes room, none of the court's people are left behind when the court ends, and a save that already has a crowd clears it the next time you load. New post: Builder. Place the Builder's Hut and hire a Builder here; upgrades finish faster. If a requirement is missing, the warning box now names the exact mod, its author and its Nexus page, and what to check if you already have it installed (for example, that UIExtensions.esp is ticked in your plugin list). Mortum's morning, the changes of the watch and the hour of an attack now run on Estates of Skyrim's clock instead of the game's script timers, and the castle no longer renews its link to your other estates every game hour (it does that every morning and on load). Everything works as before, with less script work in the background. Safe to update mid-game.
Version 1.1.6. Earlier changes are on the author's other pages.



































