Modhold
Battle Brothers
Freev1.0.1

Entourage

Every brother can lead his own band: backstories, champions and sergeants, 24 companies unlocked by feats, and holdings. Made for Legends.

SethSaidThat12Pass @SethSaidThat
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Entourage
Every brother can lead his own band: men he recruits, trains, equips and pays, who fight beside him in every battle. Made for Legends.
Lead your own band
  • Any brother can lead a band of his own. His men travel with the company, join him over time on the road and faster in camp, and come into every battle beside him.
  • They follow their brother, not you. Give orders through him: Hold Here, Attack That, Guard Me and Fight Freely. His men obey by how well they are trained.
  • Raise his Leadership with Command Points to lead more men, learn perks for training, logistics and holdings, and take a specialization.
  • Open it from the Entourage button on the character screen, or press Shift+E on the world map.
Instant mod help: Join our Discord and ask in #mod-help.
Backgrounds and Experiences
  • Each brother gets a backstory point at the start and one more at level 5, 10 and 11. His backstories decide which men follow him.
  • Tier 1: Bandit, Lowborn, Indebted, Fanatic, Cultist.
  • Tier 2: Northmen, Undead, Caravan, Militia, Nomad, Lesser Beasts.
  • Tier 3: Guard, City State, Sellsword, Veteran, Deserter, Thief, Wild Beasts.
  • Tier 4: Ancient Dead, Noble, Robber Baron, Swordmaster, Crusader, Monster Hunter, Dangerous Beasts.
  • Beasts come in packs: wolves, wardogs and wolfhounds, then nachzehrers, direwolves, hyenas and lesser basilisks, then unholds, armoured unholds, white direwolves, bears, basilisks and frenzied direwolves and hyenas.
  • Take the same backstory again and he leads four more men. A holy past doesn't mix with an outlaw or necromancer one.
Champions and Sergeants
Every backstory also gives one champion boost and one sergeant boost to put on one of his men. A boost stays on that man until he dies, and you can give him a name.
  • Defender, Melee Attacker, Ranged Attacker: +40 to their stats per boost, with three perks the first time.
  • Commander: summons men of his own kind at the start of battle and every 7 rounds, in the gear sets you pick, paid from your crowns up to the cap you set.
  • Veteran: lifts two stats of your choice for everyone near him and brings a bodyguard. If the bodyguard falls, he fights like a madman for three rounds and pays for it after.
  • Tactician: gives nearby brothers more AP, initiative and Rotation, and brings four guards. If one falls, his tactics fail for that battle.
Tier Five Companies
  • Feats, not rank, unlock whole companies: 24 of them, one per brother.
  • Raider Companies, Northmen Clans, Nomad Tribes, Goblin Groups, Orc Bands, Necrosavant Covens, Hexe Covens, Necromancer Cults, Noble Retinues, Knight Orders, Zealots' Crusades, Magical Experiments, Assassins' Clans, Manhunter Groups, Caravan Guards, Town Guards, Conscript Companies, Anatomist Groups, Poison Beasts, Vala Clans, Ghost Hauntings, Beast Packs, Hunting Parties and the Ancient Legion.
  • They come in their own gear, follow the order you give before battle, and don't count toward the men in battle. Take one again and four more join it.
Running his band
  • Training: Standard, Loose, Drilled, Bodyguard, Skirmish and Shieldwall, and stat points for all his men.
  • Logistics: a company warehouse, and an equipment sheet for every man with his worn slots, bag slots and armour attachments.
  • Holdings: build outposts and post guards, send caravans, raise a hall, earn titles, hire a barbarian trainer and an armourer, and buy allied bands.
  • Win a battle and the gear of his fallen comes back to the warehouse. Lose it and the worn gear of the dead is gone.
  • Enemy leaders and champions can bring entourages of their own.
If you enjoy my mods and want to support them, you can donate here.

Good to know
  • Its own settings in the MSU mod settings: the most entourage men in one battle (24 by default), enemy leaders, and champions with entourages.
  • Safe to add to a running campaign: brothers start with their backstory points ready to spend, and each needs one backstory before he recruits.
Requirements & installation
Needs Legends 19.4.22, Modding Standards and Utilities (MSU) 1.9.0 or newer and Modern Hooks.
Put the zip in your Battle Brothers data folder. Don't unzip it.
Credits
  • Overhype Studios for Battle Brothers.
  • The BB Legends Mod Team for Legends (a requirement).
  • The MSU Team for MSU, and Enduriel and the MSU Team for Modern Hooks (requirements).
  • MrNuxus for the idea behind Entourage, and for testing every build and helping shape it into what it is.
About AI use
Entourage was built with the help of an AI coding assistant (scripts and screens). Its banners and thumbnails are made from Battle Brothers' own art. Tell me in the posts if anything's off and I'll fix it.

Requirements

Credits

Overhype Studios for Battle Brothers. The BB Legends Mod Team for Legends (a requirement). The MSU Team for MSU, and Enduriel and the MSU Team for Modern Hooks (requirements). MrNuxus for the idea behind Entourage, and for testing every build and helping shape it into what it is.

Permissions

Third-party content: No.

Before you download

This mod needs other mods

Entourage needs these to work. Download and install them too.

Required 3

  • [Legends Mod 19.4.22](https://www.nexusmods.com/battlebrothers/mods/60)
  • [Modding Standards and Utilities (MSU) 1.9.0 or newer](https://www.nexusmods.com/battlebrothers/mods/479)
  • [Modern Hooks](https://www.nexusmods.com/battlebrothers/mods/685)