Valley Express
Click a place on your map, and you're there. Gold, time, energy or free: the cost is up to you.

How it works

Places unlock as you explore
Closed shops and homes
If a shop will be closed when you arrive, you're asked first, using each door's real opening hours:

Settings
In Generic Mod Config Menu, or config.json:

When you can't travel
Each farmer travels on their own. The clock is shared, so there's no time cost in multiplayer (gold and energy still apply). Multiplayer hasn't been tested yet; please report anything odd.
If you enjoy my mods and want to support them, you can donate here.
Good to know
Requirements & installation
Needs SMAPI 4.0.0 or newer (Stardew Valley 1.6). Generic Mod Config Menu is optional, for the in-game settings page.
Unzip Valley Express into your Stardew Valley Mods folder, or install it with Vortex or the Modhold app.
Safe to install mid-game: load your save, open the map and hover a place you've been to.
To remove: Valley Express saves nothing into your save file. Delete its folder from Mods any time.

Credits
Valley Express was built with the help of an AI coding assistant (the code, the checks and this page). Its banners and thumbnails are made from Stardew Valley's own art and fonts, and the gallery pictures are real screenshots from my own game. Tell me in the posts if anything's off and I'll fix it.
Click a place on your map, and you're there. Gold, time, energy or free: the cost is up to you.

How it works
- Open the map (M) and hover a place you've been to. Its label shows the trip cost, or why you can't go yet.
- Click it. A question asks "Travel to Pierre's General Store? Costs 50g, 30 min." Pick Yes.
- Paid trips play the shop's coin sound while your money counter goes down, then you travel.
- Buildings: you arrive on the doorstep, where you'd appear walking out of the front door. Your farm: your own front door.
- Outdoor spots (Town Square, the Railroad, the Sewer Pipe...): you arrive on a spot the game itself uses, or the nearest place you can walk away from. The Railroad puts you on the station platform.

Places unlock as you explore
- You can travel to a place once you've been inside it. Walking past it doesn't count.
- Places your map still shows as "???" can't be travelled to.
- Optional setting: Travel to new places. Places the story hasn't opened yet (the Desert before the bus, Ginger Island before the boat) stay closed even then.

Closed shops and homes
If a shop will be closed when you arrive, you're asked first, using each door's real opening hours:
- "Pierre's General Store will be closed when you arrive. Do you still want to travel there?"
- Homes say "locked": "Leah's Cottage will be locked when you arrive."
- Pierre's on Wednesdays, and homes that only open for friends, say so.
- On a festival day: "Pierre's General Store is closed for the Stardew Valley Fair." with a Go to the fair instead option while the festival is on.

Settings
In Generic Mod Config Menu, or config.json:
- Gold per trip: on, 50g (0 to 5,000)
- Time passes: on, 30 minutes (10 to 180). The clock runs normally, so machines and crops keep going.
- Energy per trip: off, 10 (1 to 100)
- Ask before travelling: on
- Travel to new places: off

When you can't travel
- Not enough gold, or too tired.
- A trip that would reach 2:00 AM.
- During a cutscene or while you're at a festival.
- Inside the Mines, Skull Cavern or the Volcano dungeon.
Each farmer travels on their own. The clock is shared, so there's no time cost in multiplayer (gold and energy still apply). Multiplayer hasn't been tested yet; please report anything odd.
If you enjoy my mods and want to support them, you can donate here.
Good to know
- Places other mods add to the map are found the same way, from the game's own map data. Modded maps haven't been tested yet.
- Ginger Island hasn't been tested yet. Two island spots (the Volcano and Qi's Walnut Room) may land you beside the building instead of at its door.

Requirements & installation
Needs SMAPI 4.0.0 or newer (Stardew Valley 1.6). Generic Mod Config Menu is optional, for the in-game settings page.
Unzip Valley Express into your Stardew Valley Mods folder, or install it with Vortex or the Modhold app.
Safe to install mid-game: load your save, open the map and hover a place you've been to.
To remove: Valley Express saves nothing into your save file. Delete its folder from Mods any time.

Credits
- ConcernedApe for Stardew Valley. The page images use Stardew Valley's own art and fonts.
- Pathoschild for SMAPI.
- spacechase0 for Generic Mod Config Menu (optional).
Valley Express was built with the help of an AI coding assistant (the code, the checks and this page). Its banners and thumbnails are made from Stardew Valley's own art and fonts, and the gallery pictures are real screenshots from my own game. Tell me in the posts if anything's off and I'll fix it.



































