Abundance
All five settings tweaks in one file.
All five settings tweaks in one file.
Instant mod help: Join our Discord and ask in #mod-help.
What changes- Crops grow twice as fast each day (x3 file: three times). Harvest still comes once a year, in the same season.
- Deposits: iron, salt, clay and stone hold twice as much (x3 file: three times). Fishing spots, eel waters, berry bushes and mushroom patches too.
- Import fee halved, from 10 to 5.
- Herds: sheep and cows conceive 60% instead of 40%, lambs grow up in 240 days instead of 360, calves in 480 instead of 720.
- Workers gain at least 10 experience per craft instead of 5, and their skill fades half as fast.
- Made for Manor Lords build 26185246. Remove it when the game updates, until a version for that build is posted: it carries the whole game settings file, so after a patch it would put back old values.
- Use one settings mod at a time. Any mod that replaces the game's settings file conflicts with this one.
- Deposits get their amounts when the map is made, so start a new game for the full effect on deposits. Everything else works in a running game.
Put the .pak in Manor Lords\ManorLords\Content\Paks\~mods (make the ~mods folder if it isn't there). Remove the file to uninstall.
If you enjoy my mods and want to support them, you can donate here.
Credits
- Slavic Magic for Manor Lords, and Hooded Horse for publishing it.
- The page images are made from the game's own art and interface.
This mod was built with the help of an AI coding assistant (the settings edits, the checks and the page images). Tell me in the posts if anything's off and I'll fix it.



































