Modhold
KCD II
Freev1.8.3

ParticlesPlus

ParticlesPlus is a mod that improves the effects in Kingdom Come: Deliverance 2. Realistic smoke, live fire, sparks, blood and dust - everything has become more detailed, atmospheric and powerful. No more flat special effects, only the

Lonaryx3 @Lonaryx
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Made by Lonaryx, shared here under the author's own permission to upload it to other sites. Original page Are you Lonaryx?
🌠ParticlesPlus - improved effects for KCD2
This mod improves the visual effects in Kingdom Come: Deliverance 2: somewhere there are more visual effects, somewhere they are clearer, and somewhere they just look more logical. It's not a revolution, but it's a noticeable upgrade that makes the game a bit more atmospheric.

I didn't just change the number of particles, I reconfigured their behavior, made the effects smoother and more natural, added child effects for more realism. All this without a big blow to performance.



⚙️Mod Status
This mod was developed alone, without any teams or studios. Everything from particle customization to testing is handmade and done with heart. If something is wrong - write me, I will finish it!

🆕NEW:
  • 💢 Blood streams on hits (melee and arrows) - blood leaves a trail.
  • 🎨 Custom blood texture - fits well into the environment, with a wet effect.
  • 🌟 Flash of light and sparks when hitting (armor, metal, swords, arrows).
  • 💨 Smoke when swords collide.
  • 👣 Footprints of player and NPS shoes on different surfaces.
  • 👣 Dust and grass effects when walking on different types of ground (player and NPS).
  • 🐎 Horse hoofprints (player and NPS).
  • 🐎 Dust from horses' hooves when walking, running and galloping.
  • 💦 Water effects when horses (player and NPS) interact with water.
  • 🕯️ Atmospheric smoke from candles - cozy visuals.
  • 🔥 Added smoke and sparks from torches. Bonfires, hearths and torches became more realistic.
  • 👥 NPCs now leave dust when sawing, wood cutting optimization.


🔧IMPROVED:
  • 🩸 Improved the visual effects of blood.
  • 🩸 Increased the lifespan of blood trails 900 seconds.
  • 🔄 Almost all blood, hit and dust effects have been redesigned from scratch.
  • ⚒️ In the forge, sparks improved, fire optimized, refraction (light refraction) added.
  • 🧪 In alchemy - fire has improved, the appearance of fire has been fixed.
  • 💦 Improved foam and splashes in small streams.
  • 🛀 Steam in baths became denser and more natural, fixed flickering.
  • 🎇 Particle behavior improved - it became more stable and natural.
🔄Other:
  • 🎇 Changed behavior of most particles - visually cleaner, technically more stable.
  • ⚙️ Many small changes in the behavior of effects and partials to increase realism.
📌 If you like, don't forget to leave an Endorsements. It's a best motivation for further improvements!😉
📋What's planned
After version 1.5.0, updates will be less frequent due to time constraints. However, I will still keep an eye out for any unfinished or untouched parts - and if something catches my/your attention, I will tweak or improve it.

🖥Installation
Before installing, make sure you uninstall other mods that change the effects of the game. Below the description there is a list of files that will change the mod.

Unpack the archive, move or copy the unpacked folder to the Mods folder of the game (if it does not exist - create it).

Example of how the path to the mod will look like: D:\Steam\steamapps\common\KingdomComeDeliverance2\Mods\ParticlesPlus



🗄Game files that have been modified
📌 Libs\Particles\collisions.xml - responsible for collisions (weapons, projectiles, blood effects, destruction).

📌 Libs\Particles\particles_water.xml - responsible for visual effects of water (foam, splashes).

📌 Libs\Particles\Particles\professions.xml - contains effects related to professions (for example, working in a forge).

📌 Libs\Particles\Particles\workbehaviors.xml - NPC work effects.

📌 Libs\Particles\particles_woodcutting.xml - woodcutting effects for NPCs.

📌 Libs\Particles\WH_Particels.xml - global effects for the environment and some work effects for the main character.

📌 Libs\MaterialEffects\FXLibs\footsteps_horse_npc.xml - Horse effects for npcs.

📌 Libs\MaterialEffects\FXLibs\footsteps_horse_player - The effects of horses on the player.


⚠️ Important: these files are replaced in my mod. If you have other mods installed that change these same effects, there may be conflicts.
📌From the author
Write more reviews! What do you like, what annoys you, what effects catch your eye most often? The more reviews I get, the better the mod will become. Your ideas will help make ParticlesPlus even better!

Credits

Lonaryx

Permissions

The author allows uploads to other sites: "You can upload this file to other sites but you must credit me as the creator of the file". The original page is linked at the top of the description. Shared on Modhold with that permission and credited to the author; the files are the author's own, unchanged.